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	<title>Comments on: AS3 Framework Comparisons &#8211; Robotlegs</title>
	<atom:link href="http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/</link>
	<description>The Personal and Professional website of Daniel Wabyick</description>
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		<title>By: eco_bach</title>
		<link>http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/comment-page-1/#comment-8680</link>
		<dc:creator>eco_bach</dc:creator>
		<pubDate>Mon, 19 Apr 2010 03:03:36 +0000</pubDate>
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		<description>I&#039;m excited about the potential of IOC dependency injection type frameworks like Robotlegs, but right now for maximum extensibility and code re-use, I think PureMVC still has the edge. I think it also boils down to  which framework you&#039;re comfortable with and whether the metadata-injection approach is easier to grasp.</description>
		<content:encoded><![CDATA[<p>I&#8217;m excited about the potential of IOC dependency injection type frameworks like Robotlegs, but right now for maximum extensibility and code re-use, I think PureMVC still has the edge. I think it also boils down to  which framework you&#8217;re comfortable with and whether the metadata-injection approach is easier to grasp.</p>
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		<title>By: Shaun</title>
		<link>http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/comment-page-1/#comment-8657</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Fri, 20 Nov 2009 18:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.wabysabi.com/blog/?p=64#comment-8657</guid>
		<description>Indeed. Luckily, with Robotlegs you don&#039;t have to start with that kind of PureMVC-ish setup:

You can prototype in a Swiz-like fashion (ie injecting directly into your views, and using Controllers instead of Commands), and then move over to a more de-coupled approach as parts of your application settle down.</description>
		<content:encoded><![CDATA[<p>Indeed. Luckily, with Robotlegs you don&#8217;t have to start with that kind of PureMVC-ish setup:</p>
<p>You can prototype in a Swiz-like fashion (ie injecting directly into your views, and using Controllers instead of Commands), and then move over to a more de-coupled approach as parts of your application settle down.</p>
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		<title>By: admin</title>
		<link>http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/comment-page-1/#comment-8656</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 20 Nov 2009 16:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.wabysabi.com/blog/?p=64#comment-8656</guid>
		<description>I agree with your assessment. Its not necessarily complexity, but the amount of classes you have to write, even if they&#039;re simple, does have a burden on how quick it is to setup your project and get things going.  I like commands ... sometimes, and sometimes I prefer the simplicity of controllers.    Thanks again Richard for the example!</description>
		<content:encoded><![CDATA[<p>I agree with your assessment. Its not necessarily complexity, but the amount of classes you have to write, even if they&#8217;re simple, does have a burden on how quick it is to setup your project and get things going.  I like commands &#8230; sometimes, and sometimes I prefer the simplicity of controllers.    Thanks again Richard for the example!</p>
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		<title>By: Richard Lord</title>
		<link>http://www.wabysabi.com/blog/2009/11/19/as3-framework-comparisons-robotlegs/comment-page-1/#comment-8655</link>
		<dc:creator>Richard Lord</dc:creator>
		<pubDate>Fri, 20 Nov 2009 07:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.wabysabi.com/blog/?p=64#comment-8655</guid>
		<description>The main cause of the difference is that PureMVC and Robotlegs (using it&#039;s reference MVCS implementation) both require the use of mediators on your views - something you&#039;ll want on large projects. The other frameworks don&#039;t require any separation of display logic from mxml. Also, frameworks that use the command pattern (PureMVC, Cairngorm &amp; Robotlegs) will naturally need more classes. 

However, more classes doesn&#039;t mean more complex if those classes are simpler.</description>
		<content:encoded><![CDATA[<p>The main cause of the difference is that PureMVC and Robotlegs (using it&#8217;s reference MVCS implementation) both require the use of mediators on your views &#8211; something you&#8217;ll want on large projects. The other frameworks don&#8217;t require any separation of display logic from mxml. Also, frameworks that use the command pattern (PureMVC, Cairngorm &amp; Robotlegs) will naturally need more classes. </p>
<p>However, more classes doesn&#8217;t mean more complex if those classes are simpler.</p>
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